Languages
TypeScriptTypeScriptMastery 7Statically-typed superset of JavaScript — catches type errors before they ship. · JavaScriptJavaScriptThe language every browser understands — dynamic and event-driven. · PythonPythonGeneral-purpose scripting language — fast to write, strong for data & automation. · JavaJavaStatically-typed and object-oriented — runs anywhere the JVM does. · C++C++Low-level control with high-level abstractions — used for performance-critical systems. · CCThe language most systems are built on — manual memory, minimal runtime. · C#C#.NET's primary language — strongly typed, used heavily with Unity. · SQLSQLThe language of relational databases — querying, joining, and shaping structured data. · HTML/CSSHTML/CSSThe structure and style of the web — markup and presentation.
Frameworks & Libraries
ReactReactMastery 7Component-based UI library — declarative views driven by state. · Next.jsNext.jsMastery 7React framework — server rendering, routing, and API routes in one. · Node.jsNode.jsMastery 6JavaScript runtime outside the browser — powers this site's backend. · Tailwind CSSTailwind CSSMastery 6Utility-first CSS — styling composed directly in markup. · UnityUnityReal-time engine for games and interactive 3D — C# scripting, cross-platform builds.
Data, APIs & Cloud
MongoDBMongoDBDocument-oriented NoSQL database — flexible, JSON-like records. · FirebaseFirebaseGoogle's app backend platform — auth, realtime data, hosting. · SQLiteSQLiteEmbedded, file-based SQL database — zero-config, runs in-process. · REST APIsREST APIsStateless HTTP interfaces — the standard way services talk to each other. · OAuth 2.0OAuth 2.0Authorization framework — how this site logs in to Spotify without touching passwords. · AWSAWSCloud infrastructure platform — compute, storage, and everything between.
Tools & Practices
GitGitDistributed version control — every change, tracked and reversible. · GitHub ActionsGitHub ActionsCI/CD baked into GitHub — automated builds, tests, and deploys. · CI/CDCI/CDContinuous integration & delivery — ship changes safely, often. · DockerDockerContainerization — packages an app with everything it needs to run. · FigmaFigmaCollaborative design tool — where interfaces get mocked up before they're built. · Agile/ScrumAgile/ScrumIterative project workflow — sprints, standups, shipping in increments. · TDDTDDTest-driven development — write the test first, then the code that passes it.
Featured

1ST · 10 teams
Castle of Time
1st-place winner among 10 teams in a competition judged by ex-game-dev and industry professionals. A narrative 2D mystery game shipped with a 6-person team over 30 versioned releases via a GitHub Actions CI/CD pipeline. Implemented a branching dialogue system with memory persistence across time loops, and led a 3-person art team on the pixel-art pipeline.
Currently
Computer Instructor & IT Lead
Northwest Educational Center
Last played
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Graphics

1ST · 10 teams
Castle of Time
1st-place winner among 10 teams in a competition judged by ex-game-dev and industry professionals. A narrative 2D mystery game shipped with a 6-person team over 30 versioned releases via a GitHub Actions CI/CD pipeline. Implemented a branching dialogue system with memory persistence across time loops, and led a 3-person art team on the pixel-art pipeline.
Currently
Computer Instructor & IT Lead
Northwest Educational Center
Last played
Loading…



